Thursday 26 November 2015

Character and Narrative: Environment With Texture

After me modelling the environment I gave the scene to Oscar so that he could texture the environment. He had a good idea when he started texturing it an it was that most of the time the camera would only be showing one side of the park, in which case we could be cheeky and get ride of the trees on the other side so that it would be easier to render out. Oscar also changed some trees by adding some more on the side the camera will be viewing and just tweaked some trees so that they all don't look so similar. 

Oscar made a couple of textures for the trees which where designed in photoshop using a square brush so that the texture will also fit in with the style of the environment, however he also made a texture out of triangles but you can't really tell when you're looking at the full scene. 

All in all I think that adding the textures had made an improvement on the whole scene and it's made it look like a animatable park environment. However I still feel like we could of added a lot more to the scene like benches and tables maybe some more bushes along side the edges of the environment, but that will slow down the render time and plus that camera will be focusing more on the spider and inchworm that the environment.   


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