She also told us about style and functionality and that you need to know your target audience or find the right platform for your product. Also to know what genre your product should go under and to know the technique and movements your characters have/do.
Next Sara Barbas talked about the 'Key Elements' in character designs and what they were. For example:
- core shapes
- 3D form
- line of action
- asymmetry
- silhouette
- contrasting elements
- facial expressions
- colour, texture and rendering
- iconic
No comments:
Post a Comment