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I then gave the UV texture maps for the tree to Oscar so that he could take them into photoshop and draw some textures onto them. Oscar started off with creating different textures for the leaves and different pattens as well, including square dots, multiple square dots in different sizes, strokes of green and just random green dots.
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I also tested out what the pattens on the texture would look like when I added in light into the situation. This helped show how the textures would look when you look at the holes in the tree and it shows how the colours would react with different lights.
On the left are some UV texture maps showing different pattens and how putting the pattens in different places on the UV texture maps can change when placed on the cube.
Oscar experimented in different ways of putting pattens in different places and we can up the right designs for the tree which are shown at the bottom. The textures we went for is the squared dots with different shades of green and the bark was again different square dots coloured brown with lines which represent the lines on the tree bark.
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