This is a great video I found on YouTube that is a tutorial explaining how you can emit particles from moving textures that are placed on the object. This video show you how you can create an image sequence as a texture and then emit particles from that image sequence to give off the effect of the object dissolving. He also shows you how you can use an image sequence to make the object disappear gradually and not all at once, which is really helpful. There are still a couple of things I didn't understand like how he placed two different textures on one object but I'll have to speak to my tutor about that later on when it comes to me actually testing out some animations.
It also shows you in this video how you can manipulate the particles using different fields like gravity and turbulence to give the particles more exaggerated movement when emitted from the object. Doing this will give the particles more of a realistic look to the effect and animation.
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